Background
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This project was created as a part of a semester project for “Interaction Design” course at Yonsei University.
Roles and Responsibilities
Project Leader, UX Research, Arduino Development, Visual Concept Development
My role in this project was developing Arduino and Touchdesigner functionality, and creating visual concepts with a particular focus on simulating loneliness and exploring its impact through an interactive media art installation.
Problem Space
Problem Statement
Loneliness is a social pandemic that is prevalent in society yet goes unnoticed or ignored by the majority.
Product Opportunity / Vision
Through Echoes of Solitude Media Art exhibition, we hope to raise awareness and foster empathy in an immersive environment.
What are the contributing factors?
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culture norms
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compteitive education system
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work/hustle culture
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technology and social media
What is done to prevent it?
Governmental programs focusing on psychological and environmental factors (e.g. paying ‘lonley young people’ $500 a month to re-enter society. This includes people aged 9 to 24 who live in a household earning below the median national income.)
Research and Analysis
Desk research
User Data Gathering
Our group conducted different types of user research such as surveys, interview and readings.
In-depth Interview and Thematic Analysis
User Model
Based on our research findings, we created user model and personas.
Design Conceptualization
You can read more about how and why I set up my techbox below.
Interaction Model
Stage 1: Exploring Loneliness
Stage 2: Healing Loneliness
Prototype
Below are the prototypes of each of our media art installations as well as our poster and website.























